using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class RewardManager : MonoBehaviour
{
    public BattlePassReward Reward;
    public RawImage MinorRewardBackground;
    public RawImage MinorRewardIcon;
    public RawImage MajorRewardBackground;
    public RawImage MajorRewardIon;
    public RawImage LockedStateIcon;

    // Use this for initialization
    void Start ()
    {
		
	}
	
	// Update is called once per frame
	void Update ()
    {
		
	}

    public void ReadFromBattlePassSO()
    {
        //if(Reward)
        //{

        //}

        //Battle reward
    }
}
